Version: 6.0.0

# Project Settings

Project Settings holds the handful of settings that belong to one Project rather than to the app. Open it with **Project > Project Settings…** (⇧⌘,).

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![The Project Settings window showing the category rail on the left and the Default Fit Mode tiles](https://manual.spaceage.tv/images/project_settings_window-6.0.jpg)

The Project Settings window. Categories are on the left, and the Project the window is editing is named across the top.

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Everything about how the Output itself looks (its size, rotation, flip, enforced shape, rounded corners and multi-display layout) is app-wide and lives in the Settings window instead. See [Output Settings](https://manual.spaceage.tv/6.0.0/settings/output/) and [Canvas Settings](https://manual.spaceage.tv/6.0.0/settings/canvas/).

## Choosing which Project you are editing

With one Project open, the window edits that Project and names it across the top.

With several Projects open, a picker appears there instead. **Follow active Project** keeps the window pointed at whichever Project you are working in, so bringing a different Controller window forward re-points Project Settings with it. Turn it off to pin the window to one Project and pick that Project by hand.

## General

| Setting | What it does |
| --- | --- |
| **Project Title** | The name shown for the Project in Visibox. Leave it blank to use the Project folder’s own name. |
| **Uppercase Titles** | Shows Song and Clip titles in the Controller in uppercase. Turn it off to see titles exactly as you typed them. |

## Display

**Default Fit Mode** decides how media fills the Output frame for every Clip in the Project that has not been given its own answer.

| Mode | What it does |
| --- | --- |
| **Crop** | Fills the frame edge to edge, cropping whatever does not fit. This is the default. |
| **Letterbox** | Shows the whole Clip, adding bars to make up the difference in shape. |
| **Stretch** | Fills the frame completely by distorting the Clip to match it. |

Individual Clips can override the default from the Clip editor’s own Fit Mode row.

## Control Bus

The Control Bus category is where a Project’s named Controls are defined and bound to the Clip and Effect parameters they drive. Every Project starts with eight, lettered A to H, and you can add more. It is documented on the [Real-Time Control](https://manual.spaceage.tv/6.0.0/real-time-control/) page rather than here, because the setup only makes sense alongside the controls it feeds.

Source: https://manual.spaceage.tv/6.0.0/project-settings/
